Hi,
I was wondering if the ArcGIS panels are also available during runtime? We are trying to find out if we then can add a new layer during runtime.
Thanks
No it doesn't.
Hi Jade,
Thank you for your response:
Not possible at all or not in this version? We built a layer manager inside Unreal that works also in runtime to turn on/off 3d objects, IoT Data etc. How about exposing the scene layers you add in the editor and each layer has an opacity and visibility option so we can then turn on/off these layers in a layer manager during runtime? We are trying to find a way for our end users to make it as easy as possible. Our App that we are building using Unreal will be running in the browser using Pixel Streaming.
Hope i explained it correctly
If you want to add/remove/hide/show layers during runtime you will need to create your own workflow either thru code or blueprints to enable your users to do that. The modes panel and detail panel work we have done is only to support you and other developers for setting scenes up. The UI you expose to your users will have be something you design and build.
So yes adding/removing is possible you just need to do it.