Hello,
I'm trying to use the Maps SDK within the HoloLens 2 using UE 5.1. The only information I can find online is a few years old, saying the runtime SDK is not compatible with the HoloLens.
Is this still the case? If so, I was curious as to why. Running on native would be awesome for a small area but if it has to be run with Remote Streaming, that would work, though be a little more hassle.
If it's not the case, are there any samples/tutorials on how to do this?
Thanks,
Darryl
Any update on this? were you able to use HoloLens 2 to consume ArcGIS 3D data?
Hi,
Unfortunately, Epic Games has stopped supporting the HoloLens 2 after Unreal Engine 5.2, and consequently HoloLens 2 support has been removed from the Maps SDK for Unreal Engine with version 1.6 (August, 2024). For more information regarding XR devices that have been tested and verified by Epic Games to work with Unreal Engine, see the Supported XR Devices topic in the Unreal Engine documentation.
If you're specifically looking for HoloLens 2 support, although our Maps SDK for Unity stopped supporting the development of Universal Windows Platform (UWP) apps for Windows 10+, it continues to support UWP app development for the Microsoft HoloLens 2 device on ARM64.
Thanks