Hello. I'm trying to troubleshoot why our streamed data is visible in the project when running/simulating, but not when we package the project.
To cross this off my list: Does the ArcGIS SDK for Unreal Engine support engine versions compiled from source? We are running 5.5.4, and we compile it ourselves. No fundamental changes to the engine have been made, it should be pretty much the same build as one would get from the launcher.
If you have any other typical reasons for the data not to load when running the project as a packaged build, please let me know 🙂
I have not tested a custom build of the engine, but I am not aware of any issues related to that.
If the layer is being loaded from a local file, it might be that the built application doesn't have access to the file. If the data is loaded from a web service, it would be good to make sure the app has internet access (e.g. firewall issues or missing explicit permissions on some mobile platforms).
You can also attach a State Logging Component to the map actor and check the log file for any warnings or errors that may be helpful.