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Rendering a polygon layer

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07-11-2024 03:39 AM
mz12345
Emerging Contributor

I have a layer of geometry type polygon that I wish to display in Unity. I read something about the even-odd fill rule but Im not sure how to create a triangulation based on that alone. 

I've tried to make it work using ArcGISGeometry.FromJSON():

err2.png

However that throws the following error:

err1.png

Im simply passing the downloadHandler.text as the json, so maybe it needs some additional processing before going in. The source of the data is a feature layer. 

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1 Reply
AR01
by
Emerging Contributor

I am also wondering if there is a way to visualize a polygon created by ArcGISPolygonBuilder. Have you figured out a solution yet?

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