Hello all,
I have placed game objects in my NYC world using the Arcgis Location Component. Now I want to move these objects when I change the x and y coordinate.
But I would like to add metric values to my coordinates.
I think that this problem is not so difficult.
But do you know the best way for me to do this?
Hi Luis,
Im not sure this is what you mean, but I am guessing by metric you want to position an object with meters instead of using degrees. You have a couple of options 1. Is to just interface with the HPTransform component. When you add a location component we automatically add a HPTransform as well which represents an objects location in meters. 2. You can use a spatial reference like 3857 on the location component which uses meters. This is a projected coordinate system so their would be distortion near the poles when using this.
Hi! Could you probably help me with my question: https://community.esri.com/t5/arcgis-maps-sdk-for-unity-questions/moving-gameobjects-without-arcgicl...?
Unfortunately I can not find a way to "move" my objects based on metric values, since it looks like all methods require a ArcGisPoint which is expensive to create and can not be modified or pooled. How would you set the position of an object by web mercator without using ArcGisPoint or ArcGisLocation?