Hey there!
Great plugin so far, there's just one small iusse im stuck with. Im trying to create a small game like Pokemon go, where the game is based on the map. Since it should be playable in every part of the world and since the player should move via gps around I choosed the global map. Scrolling around also already works.
However, when I scroll around then it happens that you see how the map first loads a tile with the lowest lod and then suddenly refines the tile to a higher quality where you can see more.
I find that a bit inappropriate for my game, it also looks strange. In my game you should not be able to zoom, but the whole world should be displayed with a certain zoom-level/lod-level, or every new tile loaded should have this lod-level/zoom-level directly. Then there would be no such effect.
Is there any way to set this? I am grateful for any help!
If a tile is high res vs low res depends mostly on the ArcGis camera distance & settings.
If you always want high resolution, try moving the ArcGis camera closer or tweak its settings.
If you notice that tiles take long to render you may need to check your internet connection as this is dependent on that.