Hi,
I am trying to create a vr tabletop experience with GIS Unity SDK. Now I am able to move the map, but it is drafting from the center of the table when update and snap back when update complete. Is there a way to make it static?
My next step is zoom and rotate.
For rotate, I try to update the hptransform (i do turn on the extent), however, the size of the map is getting smaller when the y angle increase. Any suggestion?
For zoom, I total no idea how to make it work.
For reference for anyone else trying to achieve this, there's another relevant thread were possible solutions have been discussed here: https://community.esri.com/t5/arcgis-maps-sdk-for-unity-questions/panning-and-zooming-a-static-map/m...