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Changing Mesh renderer properties

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1
06-03-2024 05:20 AM
AR01
by
Emerging Contributor

Hi,

I am using the tabletop example. Is there a way to change the default mesh renderer properties such as the rendering layer mask of the map tiles?

Thanks

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1 Reply
IngmarWittmann
Occasional Contributor

The components like the MeshRenderer are added in the Script Packages/ArcGisMapsSDKforUnity/SDK/Renderer - RenderableProvider.cs line 148

you can change and add things there

 

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