Instead of having different screen ratios, change the screen selection to some common phones. Depending on browsers and OS, experiences show differently on different devices. Having the ability to see what the app looks like on the smallest or largest phones would greatly benefit the creator.
You can emulate your experience on all kinds of devices with your browser's dev tools. Here are instructions for Microsoft Edge--it'll be virtually the same in Chrome or Firefox:
https://learn.microsoft.com/en-us/microsoft-edge/devtools-guide-chromium/device-mode/
Basically, "preview" your experience, then follow the instructions at the link.
Sometimes the live view can give unexpected results or just get the experience into a weird state. For testing, I recommend previewing your experience.
Thanks @NicoleJohnson. we have used this previously, but our issue that we are running into is the mobile browsers, such as safari, have their URL listed on the bottom part of the screen, while others have theirs on the top. This interferes with certain widgets, and could be mitigated by hopefully showing the browser choice or screen choice in Experience Builder. Currently, we have to have 2 or more different phones, or employees with different phones to check the usability of our experiences.
Hope this clarified some details of our issue!
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