Select to view content in your preferred language

Hosted vector tile layer sprite size does not update

100
0
a week ago
Labels (2)
Shelby_Kline
Emerging Contributor

I am using a hosted vector tile layer, created from a hosted feature layer, as a basemap in a public viewer.

I edited the feature layer's source data then overwrote the feature layer. One change I made was decreasing the symbol size of trees and shrubs. They are my only point feature sublayers participating in this service, so I don't have any other sublayers to compare this behavior to. After rebuilding the cache, the symbol size change does not appear in the hosted vector tile layer. 

Shelby_Kline_0-1748870967524.png

Trees and shrubs don't overwhelm the other basemap feature at the scale shown in the image above, but they do at smaller scales, which is why I was looking to update their symbol sizes. 

I didn't see the same behavior when I published a new hosted feature layer and vector tile layer, but I'd like to avoid creating a new service for the basemap.

Is this a bug? Am I missing a step in the layer republishing and cache rebuilding workflow? 

Tags (4)
0 Kudos
0 Replies