Textures are inside when loading multipatch to CityEngine

598
2
Jump to solution
11-23-2020 05:20 AM
AndresKasekamp
New Contributor III

I have a building which is texturised, but when I loaded into CityEngine, the textures seem to be inside the building for some reason. How can I fix this error or is the error due to the way the buildings were texturised in the first place? 

Building in CityEngine:

AndresKasekamp_0-1606137045444.pngAndresKasekamp_1-1606137093251.pngAndresKasekamp_2-1606137113856.png

Building in ArcGIS Pro:

AndresKasekamp_0-1606137420716.png

 

 

0 Kudos
1 Solution

Accepted Solutions
by Anonymous User
Not applicable

Simple answer first,  have you tried in the Shapes tab, the reverse normals option?  

View solution in original post

2 Replies
by Anonymous User
Not applicable

Simple answer first,  have you tried in the Shapes tab, the reverse normals option?  

AndresKasekamp
New Contributor III

Thanks, it worked!

0 Kudos