Textures are inside when loading multipatch to CityEngine

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11-23-2020 05:20 AM
AndresKasekamp
New Contributor III

I have a building which is texturised, but when I loaded into CityEngine, the textures seem to be inside the building for some reason. How can I fix this error or is the error due to the way the buildings were texturised in the first place? 

Building in CityEngine:

AndresKasekamp_0-1606137045444.pngAndresKasekamp_1-1606137093251.pngAndresKasekamp_2-1606137113856.png

Building in ArcGIS Pro:

AndresKasekamp_0-1606137420716.png

 

 

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BrianWamsley
Occasional Contributor III

Simple answer first,  have you tried in the Shapes tab, the reverse normals option?  

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BrianWamsley
Occasional Contributor III

Simple answer first,  have you tried in the Shapes tab, the reverse normals option?  

View solution in original post

AndresKasekamp
New Contributor III

Thanks, it worked!

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