Hi Jules,
changing the position of the Shutter pivot will do the trick.
Facade__1_1_5_2_1_2 -->
setupProjection(0, scope.xy, '11.0092, '3.7067, '-1.2927, '-2.2608)
projectUV(0)
color(shutt_color)
split(x){~1:Shutter1 |~1: setPivot(xyz,1) Shutter2}
Shutter1 -->
extrude(0.1)
rotate(rel, world, 0, 40% : 0
else : rand(-80,-180),0)
Shutter2 -->
extrude(0.1)
rotate(rel, world, 0, 40% : 0
else : rand(80,180),0)
If the Shutter hinges along the wrong axis, just change the corner number in the setPivot operation.
Hope that helps.
P