Scene is rendering/ moving very hard( in frames) because of a lot of layers and textures

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09-16-2014 11:40 PM
IonutAlixandroae
Occasional Contributor

Hello,

I have a little problem with my scene uploaded to CE Webviewer.

I have an entire city -> streets, trees, forests, buildings, terrain with texture, some layers of inundation simulation, escape routes, escape points etc. ( it`s an entire story into that scene) and when I play the bookmarks it`s moving very hard.

Does anyone knows a way to, let`s say, optimize the scene to move faster and fluidly??

Thanks !!

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6 Replies
MatthiasBuehler
Occasional Contributor III

Well, how many polygons does your scene have ?

You can check this in CityEngine .. (check the 'information display', toggle it in the viewport with 'd,d' keys)

Let me know..

Matt

Matthias Buehler

Head of 3D Technologies

twitter: @MattB3D

--------------------------------

Garsdale Design Limited
matthias.buehler@garsdaledesign.co.uk

www.garsdaledesign.co.uk

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IonutAlixandroae
Occasional Contributor

With all the layers on, there are 425224 polygons and 57832 objects

Is there a problem with this number of polygons and objects?

Thanks !

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MatthiasBuehler
Occasional Contributor III

not per se .. hmm.

if you export half or 10%, does the display speed up accordingly?

and do you have a big terrain in the scene ?

if so, what's the terrain subdivision ?

matt

Matthias Buehler

Head of 3D Technologies

twitter: @MattB3D

--------------------------------

Garsdale Design Limited
matthias.buehler@garsdaledesign.co.uk

www.garsdaledesign.co.uk

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IonutAlixandroae
Occasional Contributor

If I export less then the scene moves normally.

I`m not sure what you meant by terrain subdivision...

What do you think I should do?

Check the scene if it helps you. ( http://www.arcgis.com/apps/CEWebViewer/viewer.html?3dWebScene=29b5786a19694e7fa584117457a20cd2 )

Thanks !!

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MatthiasBuehler
Occasional Contributor III

Hey ..

the scene works fine here .. I'd say you just need a faster graphics card..

Ok ?

Matthias Buehler

Head of 3D Technologies

twitter: @MattB3D

--------------------------------

Garsdale Design Limited
matthias.buehler@garsdaledesign.co.uk

www.garsdaledesign.co.uk

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IonutAlixandroae
Occasional Contributor

Ok. I will try !!

Thanks !!

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