overlaying textures

470
3
04-17-2012 09:04 PM
by Anonymous User
Not applicable
Original User: valkyre7

Hi,

I was trying to overlay different textures, where the top one has a
transparency mask/layer. However, I still haven't achieved the desired result
(I wonder if it's possible at all).


e.g.
Instead of directly using texture3, I would like to specify a rule that
would overlay texture1, with texture2.

texture1 + texture2 = texture3


Cheers,
Rafael
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3 Replies
by Anonymous User
Not applicable
Original User: matthiasbuehler

this will help you :

http://forums.arcgis.com/threads/44422-Building-Rule-with-Texture
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José_RafaelTrigueiro_de_Carval
New Contributor
Thank you for your quick reply. In fact I had already been through that thread
before but only now I noticed the "scope is zUp after comp(f)" comment.
After all, the problem only had to do with scope alignment.

Thank you for the support - I' really enjoying working with CityEngine.
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by Anonymous User
Not applicable
Original User: matthiasbuehler

cool, great to hear !

keep up the good questions ! :o
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