Hi there!
I am using Python in CityEngine and I want to split my shapes (I treated them as parcels) into various size of lots. I have known "ce.subdivideShapes" can do this like the tool in menu bar (Shapes > Subdivide...), but errors occured many times using this.
So I want to know if there is another way to split parcels into lots? I have seen a case video about this for Transit Oriented Development simulations (seen here), and it mentioned python scripting (as shown below) but no details about how to complete this...
What's more, I knew the key algorithm of Recursive Subdivision in CityEngine is OBB (Oriented Bounding Box), so it will be greatly appreciated if anyone can give suggestion about how to implement the OBB algorithm in python code!
Thanks!