I would like the different floors of a particular building to align to the terrain but when I use the align to terrain feature (with translate to average and heightmap equal to my terrain (dtm), the upper floors are not aligned relative to the floors beneath them which is what I would like them to do. Below is a before and after:
The bottom image shows all 4 floors collapsed on to the terrain...not the desired effect.
Thank you
Hello Javad Salimi
Thank you for your question.
You can use the Python script below to align selected floor shapes of a building to a terrain.
First specify the ce.alignShapes() parameters as documented here:
from scripting import * # get a CityEngine instance ce = CE() # align shapes parameters alignFunction = AlignShapesSettings.TRANSLATE_TO_MIN heightmapName = 'Terrain_Satellite' groundOffset = 0.0 # selected floor shapes floors = ce.getObjectsFrom(ce.selection()) # get initial heights initialFloorHeight = [] for f in floors: vertices = ce.getVertices(f) initialFloorHeight.append(min(vertices[1::3])) initialGroundFloorHeight = min(initialFloorHeight) # align floor shapes to ground settings = AlignShapesSettings() settings.setHeightmap(heightmapName) settings.setAlignFunction(alignFunction) for i in xrange(0,len(floors)): settings.setOffset(groundOffset + initialFloorHeight - initialGroundFloorHeight) ce.alignShapes(floors, settings)