Heightmap to block/parcel discrepency

01-31-2013 09:27 AM
New Contributor III
How do I correct for this..?
As the resultant behaviour leaves me with floating buildings in our game engine.
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by Anonymous User
Not applicable
Original User: matthiasbuehler

Hi !

Dynamic Subdivisions of Blocks don't align themselves directly to the terrain. Only the graph nodes which form the block are aligned to the terrain.
You may need to align the Terrain to the Shapes. Or convert the Dynamic Shapes to Static Shapes and align them down to the Terrain.

Ok ?

Let me know ..
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