Hello i'm trying to understand how to get the google world texture automatically placed over the scanned area within City engine and if it's possible to have low quality Foliage/Tree's imported as well. Here is an image from another product being able to take information of the texture, heightmap and building data all at once.
GlitchKing_0-1606972951457.png
If anyone has information on how to do this it would help me so much, thank you.