Shape --> alignScopeToAxes(y) t (0,-.01,0) Done.
so i wanted to color my ground, but if i use the color operation the Origin shape dosen´t dissipiere. Instet both colored and origin shape exist as co-planar polygons.
even if I extrude them und NIL the bottom the Origin shape stays.
Is there an Option so i can see the Rule Results without the origin Shape?