Feature Request: Unitize UVs

06-15-2020 01:21 AM
Occasional Contributor

It woud be fantastic to be able to peorform a Unitize UVs CGA operation  like in Maya, even if only for shapes with 4 vertices. 

It would allow to do great things in combination with the InsertAlongUvs command, like allowing any asset to be warped into place exactly on any non rectangular 4 vertices face. 

For unitize operation I mean a command that:

Re-positions the UVs of the selected faces on the boundary of the 0 to 1 UV texture space as they appear in the UV Texture Editor.

Basically a "rectify and squarize UVs" option. 

Simon HaeglerCheryl Lau‌ what do you think?

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