I'm fairly new to CityEngine, I've checked the help pages but I'm not seeing the information I might need. I understand CityEngine has built in L-Shapes, O-Shapes and U-shapes, but what is the easiest way to procedurally generate more unusual building shapes?
I suppose for a specific example, on a square lot, what's the best way to extrude a triangular or rounded building shape?
I was hoping there was a way to create a round object from shapes similar to the L-shapes. Importing whole premade assets is a possibility but not how I was hoping to solve this problem. I can make triangular buildings on triangular lots by doing a simple offset then extrude operation, but not on a rectangular lot unfortunately.
I think it's probably impossible sadly. Thanks again for the response.
I'll try starting with a custom footprint, that's something that may work for us. You cga file makes very interesting buildings, I'll start trying to incorporate some rotations into my building designs too.