I would like to place a Window.obj element onto the wall of the building. (or another any *.obj geometry from asset folder)
If I put it into the appropriate place and thereafter I would like to transform it, adjust the size, etc., also to use the s(), t(), r() operations, the wall's attributes will change as well, empty space is created on it, so not only the element's attributes is changing, but also the background's attributes, too.
What can I do in this case, what's the problem?
(see the problem and the easy example CGA codes with fictitious data in the link)
Thanks a lot for every answers!
I still dint get what you meant by element's attributes is changing, but also the background's attributes.
Inserting doesn't put an object onto the wall, it replaces that bit of wall.
i think its because of your code ...
try this :