CityEngine Bumpy Maps

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08-01-2013 11:44 AM
DonFougere
New Contributor
Hello,

I am playing around with processing commercial imagery as texture maps and assorted DTED data for elevation maps in CityEngine. I have had some success and want get going on producing a variety of product. At this point I find as you zoom into the resulting terrain layer it turns very bumpy, like piles of small mounds or pyramids. Is there a way to minimize this effect or noise during pre-processing of either or both imagery and elevation sources? Anyone else experienced this and have a cure?

Thanks and Cheers,
D
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MatthiasBuehler1
Frequent Contributor II
Hi,


Can you post a screenshot ?
Also, maybe play with the U and V subdivision values of the terrain layer in the Inspector. (Press 7 to activate wireframes and set the wireframe alpha to 0.2 in the terrain layer )


Let me know.

Matt
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