When you go to the Interactive SDK http://esriurl.com/slsdk2 and click Download SDK on the upper right corner, you will see that there is a WPF SDK. It should have similar content except for some platform differences. There's also a sample on adding graphics in code: http://help.arcgis.com/en/webapi/silverlight/samples/start.htm#AddGraphicsBasically, these are equivalent:XAML:
<esri:Graphic>
<esri:MapPoint X="-80.210" Y="35.284" />
</esri:Graphic>
<esri:Graphic>
<esri:Polyline >
<esri:Polyline.Paths>
<esri:PointCollection>
<esri:MapPoint X="-118.169" Y="34.016" />
<esri:MapPoint X="-104.941" Y="39.7072" />
<esri:MapPoint X="-96.724" Y="32.732" />
<esri:MapPoint X="-87.671" Y="41.804" />
<esri:MapPoint X="-74" Y="40.68" />
</esri:PointCollection>
</esri:Polyline.Paths>
</esri:Polyline>
</esri:Graphic>
<esri:Graphic>
<esri:Polygon >
<esri:Polygon.Rings>
<esri:PointCollection>
<esri:MapPoint X="110.039" Y="-20.303" />
<esri:MapPoint X="132.539" Y="-7.0137" />
<esri:MapPoint X="153.281" Y="-13.923" />
<esri:MapPoint X="162.773" Y="-35.174" />
<esri:MapPoint X="133.594" Y="-43.180" />
<esri:MapPoint X="111.797" Y="-36.032" />
<esri:MapPoint X="110.039" Y="-20.303" />
</esri:PointCollection>
</esri:Polygon.Rings>
</esri:Polygon>
</esri:Graphic>
Graphic point = new Graphic() { Geometry = new MapPoint(-80.210, 35.284) };
PointCollection pts = new PointCollection();
pts.Add(new MapPoint(-118.169, 34.016));
pts.Add(new MapPoint(-104.941, 39.7072));
pts.Add(new MapPoint(-96.724, 32.732));
pts.Add(new MapPoint(-87.671, 41.804));
pts.Add(new MapPoint(-74, 40.68));
Polyline polyline = new Polyline();
polyline.Paths.Add(pts);
Graphic line = new Graphic() { Geometry = polyline };
pts = new PointCollection();
pts.Add(new MapPoint(110.039, -20.303));
pts.Add(new MapPoint(132.539, -7.0137));
pts.Add(new MapPoint(153.281, -13.923));
pts.Add(new MapPoint(162.773, -35.174));
pts.Add(new MapPoint(133.594, -43.180));
pts.Add(new MapPoint(111.797, -36.032));
pts.Add(new MapPoint(110.039, -20.303));
Polygon polygon = new Polygon();
polygon.Rings.Add(pts);
Graphic area = new Graphic() { Geometry = polygon };