Hello all,
Got a strange problem here. I'm trying to implement a buffer tool that buffers all current graphics in a GraphicsLayer. Normally, this works fine as most of the graphics are simple points, lines, or polygons. However, there is an option to buffer the results of a Measure Action. Here is where things get strange.
Buffering the polygon result of a MeasureArea is fine, but when I try to buffer a polyline result from a MeasureDisatance, I get an odd result. The line itself does not get buffered, but the points that are placed in the middle and end of a segment get buffered. Also, the very end of the polyline has 2 buffers on top of each other.
I know that the polyline graphic is a collection of graphics all working together to perform the measure action, but so is the polygon measure action and it has no trouble buffering. Why then doesn't the polyline buffer correctly?