One way I do it is with the code below.
graphic.addEventListener(MouseEvent.ROLL_OVER, function(event:MouseEvent):void
{
map.panEnabled = false;
graphic.buttonMode = true;
graphic.useHandCursor = true;
});
graphic.addEventListener(MouseEvent.ROLL_OUT, function(event:MouseEvent):void
{
graphic.buttonMode = false;
graphic.useHandCursor = false;
map.panEnabled = true;
});
Drew