So I have a curious question in regards to changing animations based on attribute changes. I am working on a 3D project and I would like to enable different animations to trigger based on an attribute change in the 3D model. For example, and animation for an elevator as it changes floors in a facility. Any help on this would be greatly appreciated.
Hi Robert, thanks for your question!
We're currently not able to animate motion in Scene Viewer the way that you're describing.
For out-of-the-box configurable workflows, we are able to update a feature layer to represent a changing geometry, This would require the use of Geoevent Server to listen to a live feed, convert floor levels to elevation values in the feature's geometry and display the 'last known' location of the elevator in near-real time.
Thanks Philips for letting me know.
I wasn't sure if this capability existed or if there might be a work around for it. The reason being is that Geoevent only updates every 5 seconds at the max, at least as far as I remember, and I was looking for a way to show the transition a bit more smoothly. I figured that this isn't something available currently, but I think there might be some extraneous workarounds that might get me close. I will conduct some more research to see if there might be something that could make this possible.
Thank you very much for letting me know.