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Realizing geometry from ArchGIS layers in Unreal Engine

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04-03-2023 02:06 AM
RobScholten
New Contributor

Hi there!

I was wondering if there is a way to realize the 3D geometry in Unreal Engine that is being loaded through the ArcGIS SDK to be able to edit and use it offline  within the level editor? Or alternatively, is there a way to cut out certain parts of the object to allow for self-made landscapes and object to replace it?

Kind Regards,

Rob

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