Yes, that works for the moment, thanks. Already used a set of blocks to slice some underground models, looks good!
When using the Intersect 3D GP tool no attributes are transferred to the output, resulting in unknown underground multipatches. Is there a simple way to transfer the attributes? The help says all input attributes are lost with the tool Intersect 3D. How can you slice up your underground model and keep attributes? For the other tool, Intersect Line with Multipatch, the says: Attribute values from the input line features are optionally carried across to the optional output line feature class.
I guess I will need to wait for the pre-release or do you know some other way to do it?