Original User: nath2869
Hi Shaun,
You're pretty close. After contructing the view lines to test and running Line of Sight (which it appears you have under control already), what I did was:
- Get all the visible points (the points where the visible LOS lines touch the roads)
- Buffer them by just a bit over half of the spacing distance (to create merged polygons)
- Intersect the visible-coverage polygons with the Road lines
-> The results are the road lines that are have a view to the building (including the 'error' margin)
I created a little graphical mockup image showing the steps - attached.
Thanks, Nathan.