I am fighting an issue that basically could be resolved with ONE change in Portal/Online:
Both should, as Pro does and CityEngine can set, allow to set Objects to ground as a default.
I know this could be an improvement request, but maybe I am doing something initially wrong ... so I describe:
My data starts out in CityEngine and there I align it to elevation/terrain that I obtain from ArcGIS Online. By a rule I extrude and texture the elements and then to explain create Multipatches from it (exporting to a Scene layer right away does not do anything different in the result.
When I load this data into an ArcGIS Pro Scene, it does not align with the Ground. So my first assumption:
- Global terrain used in Pro IS NOT identical to the terrain I can download from in CityEngine 2017 ???
This is how it looks like after loading it in Pro in an area that is rugged:
![](/legacyfs/online/369091_img1.PNG)
In Pro it is easy to fix that - just change the elevation settings to "on the ground" ... and here you go!
![](/legacyfs/online/369152_img2.PNG)
Now I can create a Scene Layer Package from the data (as mentioned above -I could create that Package from CityEngine - but that does not behave different) and upload to ArcGIS Online. Not many settings there ..and the result is:
![](/legacyfs/online/369153_img3.PNG)
So I am back to the version with Terrain mismatch!
So to me there are two options:
- use the correct Elevation model in CityEngine right away?
- make the WebScene respect or be able to set "On the ground"
Anyone any Ideas? Thanks!