Have seen users with something similar in youtube videos, but unable to locate anything worthwhile. Looking mainly for residential.
Finding it hard to locate cga rules altogether.
Thanks Cheryl Lau ,Brita Austin happy to help out if you need it.
What I've learned working in CityEngine is that our built environment is diverse and even when I think I have a cga rule that I can reuse from project to project its not the case, and almost always needs to be calibrated or rewritten to fit the unique site/city/or project.
Feel free to contact me - dlavigne@hlplanning.com
Thank you! Missed that comment
I may contact them if unable to sort it out for myself- very much new to CityEngine. Got time for one more question?
I've been struggling with trying to figure out how to subdivide a polygon that includes some streets, but the streets do not go all the way around the polygon (not a closed loop). As in a way to link the polygon with the drawn streets, so that when subdivided, the streets are honored. Thanks again for all your help!! I will keep making my way through videos & tutorials
Devin Lavigne mentions in the comments of that video that they sell their rules and create custom rules.
You can also check out examples like Philadelphia and Redlands Redevelopment or Tutorials 6 and 9 (Help -> Download Tutorials and Examples) .
Thank you Cheryl! I have previously looked over the rules you mentioned.
I am looking for something similar to what is mentioned in this video Webinar: 3D Planning with SketchUp and CityEngine - YouTube
They implement a cga that uses block size to generate a building, along with landscaping too it appears.
There are simple building rules in ESRI.lib. Building_From_Footprint.cga takes as input a 2D initial shape representing the building footprint. Building_From_Mass_Texturizer.cga takes as input a 3D mass model of the building and puts textures on it. Building_From_OpenStreetMap.cga is for 2D footprints from OpenStreetMap data which may have object attributes specifying heights or colors (i.e. height, building__levels, roof__height, roof__shape, building__colour, roof__colour).
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