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Importing image without world file

Question asked by jluMilestone on May 11, 2015

In order to import an image from file, it seems I need to have a world file in the same directory as the image file. If it is not there, the image will not be shown. How can I go about importing an image, if I don’t have an world file? Can I let the user of my app point out the place where the image should be placed on the map, and use that information instead of a worldfile?

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