Initializing AGSScene with a basemap of a VectorTileLayer type doesn't render in scene:
(e.g.)
AGSScene(basemap: AGSBasemap.darkGrayCanvasVector())
AGSScene(basemap: AGSBasemap.lightGrayCanvasVector())
// Only the "World Hillshade" BaseMapLayer renders (a ArcGISTiledMapServiceLayer layerType)
AGSScene(basemap: AGSBasemap.streetsWithReliefVector())
I'm I missing something? I have attached my the code I'm running, minus my credentials of course.
Hi Ken.
We don't currently support Vector Tile layers in Scenes.
Draping them in a scene is on the roadmap, currently slated for Update 3 although that could change.
Nick.
Hi Nick,
Thanks for the quick response, is Update 3 slated for this year? Also is there publicly available list of features being worked on for Update 3?
Thanks,
Ken
Hi Ken.
Update 3 is slated for this year, yes.
At present I'm afraid there is no such list, but perhaps you can post an idea about a Runtime Roadmap here and set the category as ArcGIS Runtime?
Cheers,
Nick