I'm curious how I would create a unique value renderer with unique values stored in a separate table.
Lets say I have a simple feature layer with states, and then separately a feature table with unique values per states
ie: Wisconsin: Value1, Rhode Island: Value 2, West Virginia: Value4, etc. etc.
I want to be able to draw the feature layer based on the attributes in my table, but don't want to perform a join every time, since the data in the table might change frequently and I don't want to eat up credits creating a lot of joins. I have a feeling this would be possible in Arcade I'm just unsure how.