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Unable to build apk for x86 Android device

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08-02-2024 11:47 AM
GabrielSchugardt
Emerging Contributor

I'm attempting to build a project I'm working on utilizing the ArcGIS SDK as an .apk to run on an Android headset that requires the program to support x86_64 architecture, using a source build of UE5.3. The ArcGIS plugin appears to be causing the project to fail to build due to some sort of incompatibility between it and the x86_64 Android format. I'm aware that this format has been deprecated by Unreal, but I would like to know if ArcGIS has any solutions for this incompatibility, or any version of the plugin that does not have this issue.

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AShahbaz
Esri Contributor

Hi there,

We do not support (and have never supported) x86 architecture for Android since it's not supported by Unreal. 

x86_64 (aka x64) is however supported. 

Is using the Unity plugin an option since x86 is still supported there?

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AShahbaz
Esri Contributor

Hi there,

We do not support (and have never supported) x86 architecture for Android since it's not supported by Unreal. 

x86_64 (aka x64) is however supported. 

Is using the Unity plugin an option since x86 is still supported there?

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