The ArcGIS Integrated Mesh Layer on Unity takes a long time to load and while loading the mesh looks bad.
Is there a way to save meshes or load them beforehand?
Hi,
Performance can depend on many factors, including the specifications of your machine/hardware, your connection speed (if you're using a service), the I3S version of the service and if it was published with Draco geometry compression and Basis Universal texture compression, and if you've modified the Quality Scaling Factor property on the Camera or changed the viewport size.
Can you provide more detail on:
Thanks