I have a client that is using an Android device for collector. The client wanted lots of additional data in the collector map he and his crew were using, once I added the layers I could still open the collector map on my iphone (it took a bit longer to load) but my client could not get the map to load on their Android device. Has anyone had a similar situation?
I am comparing Samsung galaxy tab 2 (16GB, 1 GB RAM) to an iphone 5 (16 GB, 1GB RAM). They have different processors. I have made collector apps before where most of the data collection team is using Samsung galaxy phones and never had any trouble.