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Terrain Textures

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08-09-2015 06:02 PM
ValerioBozzo
Deactivated User

Hi all,

I created the terrain with height map with tiff images, but the texture is located in wrong position. I posted some screenshots to show my issue.

1.jpg2.jpg

In the first 2 images I created the terrain (Terrain Import) with greyscale tiff for heightmap and set the aerial view as texture. As you can see, the texture is not properly aligned with the buildings and roads position.

In the second 2 images I created a flat terrain (Texture Import) using the same aerial view image, and it is in perfect position with buildings and streets.

3.jpg4.jpg

Any suggestion? How can I change the texture mapping?

Please help me!

I add one of the images I was talking about with the heightmap.

Images.zip - Google Drive

Here there is the shape file for the buildings footprints, just to check if the aerial image is correctly located.

Shapefiles.zip - Google Drive

Messaggio modificato da Valerio Bozzo

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10 Replies
ValerioBozzo
Deactivated User

Well done Matt!

I tried with your tips, and I solved the problem importing first the aerial images without heightmap, and than I created the terrain starting with heightmap, I copied the commandline in the inspector and pasted in the flat terrain inspector, and when I set as heightmap file the greyscale tiff instead of the flat image the terrain texture was placed in the exact position. This method is a little manifold, bu it worked.

Thanks to Matt and Benn for the help.

Regards,

Valerio

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