The model I am working needs to include slightly tapered cylinders, and I also require a parameter to control the extent it tapers. Is there a way to either have a tapered extrusion that is not complete (i.e. not to a point), or to alter the inserted cylinder asset easily to make it tapered?
I simply need to insert or create cylinder shapes such as that in the pic attached, where the top is smaller than the bottom, but be able to control both the height (h) and the amount of tapering (x) parametrically. Hope that is clear?