Hello
I have created a 3ds max glass building with textures, and exported it as obj file with mtl and texture in the same citiengine workspace folder / models folder, but when imported into Citi engine it does not show any textures,
Is there anyway of applying manually.
I have followed all your procedures but still a failure.How Can I Create a Scene with .OBJ Texture?@
Hello Kenneth
thanks for your advice, I can see the materials but is looks very transparent
how to change it to normal dark material
So your materials are visible?
The way I see you material the (if o remember it correctly Arch41_057_mat_1 material is fully transperent. Change 0.0000 to 1.0000 after Tr the next material is half transperent since its 0.5000 after Tr, change that to 1.0000 play around with those values, if I should remember it the opposite way .
Remember to refresh the folders, and regenerate the model. If you can see materials you are 90 procent of the way.
By the way feel free to make the model folder available online, if you don't resolve this, maybe I can have a look tomorrow.
Thanks Kenneth once again
but one more thing when the models are imported the face get split in to multiple faces/ polygons.
how to resolve this, there are two many faces and the maps are assigned to multiple individual faces/ polygons
if there is a curved surface and it get split into multiple polygons,
and how do I make the model folder available online shall I zip the folder and attach it here.
and how do I attach it here.