HiI have a building which I'm trying to put a shade above my ground floor. But I'm getting a slight issue when it goes around corners, so I was wondering if there was a way to have it joining up so it doesn't have the wedge gap shown below??This is my current code for it:
FrontFacade--> split(y){ 4 : GroundFloor | 0.2 : Shade | {3 : Floor}*| ~1 : Wall}
Shade--> color(wallColour)
setupProjection(2,scope.xy,scope.sx,scope.sy)
projectUV(2)
set(material.dirtmap, walldirt_tex)
s('1,'1,3)
i("builtin:cube")