Hi, everyone.
I'm, currently building a flexviewer print widget with customized layout, and with a custom Legend. Basicly just need pairs of sublayer names and the symbol image in the custom Legend.
So far I managed to set getLegendResult() successfully and have a respond for my layerLegendInfos, and I've got the sublayer's name. But I've spent some hard time trying to retrieve the image from layerLegendinfos and set it as image source in the custom Legend.
Anyone knows the trick here? Possible code would be awesome.
And I've got the response contents from layerLegendInfo:
(com.esri.ags.layers.supportClasses::LayerLegendInfo)#0
layerId = "0"
layerLegendInfos = (null)
layerName = "PROPERTY_DIMS_text_1"
layerType = "Feature Layer"
legendItemInfos = (Array)#1
maxScale = 0
minScale = 1250
showInLegend = true
visible = true(com.esri.ags.layers.supportClasses::LayerLegendInfo)#0
layerId = "1"
layerLegendInfos = (null)
layerName = "CityLimits"
layerType = "Feature Layer"
legendItemInfos = (Array)#1
[0] (com.esri.ags.layers.supportClasses::LegendItemInfo)#2
imageURL = (null)
label = ""
symbol = (com.esri.ags.symbols::PictureMarkerSymbol)#3
angle = 0
height = 0
source = (flash.utils::ByteArray)#4
bytesAvailable = 146
endian = "bigEndian"
length = 146
objectEncoding = 3
position = 0
width = 0
xoffset = 0
yoffset = 0
values = (null)
maxScale = 0
minScale = 0
showInLegend = true
visible = true(com.esri.ags.layers.supportClasses::LayerLegendInfo)#0
layerId = "2"
layerLegendInfos = (null)
layerName = "Parcelpolygon"
layerType = "Feature Layer"
legendItemInfos = (Array)#1
[0] (com.esri.ags.layers.supportClasses::LegendItemInfo)#2
imageURL = (null)
label = ""
symbol = (com.esri.ags.symbols::PictureMarkerSymbol)#3
angle = 0
height = 0
source = (flash.utils::ByteArray)#4
bytesAvailable = 150
endian = "bigEndian"
length = 150
objectEncoding = 3
position = 0
width = 0
xoffset = 0
yoffset = 0
values = (null)
maxScale = 0
minScale = 0
showInLegend = true
visible = true
Seems the Image source is in ByteArray format, and I'm not sure how to deal with this ByteArray source and get the actual image.Plus can't see any color or size infomation here. Also, I didn't see a property which can give me access to the image source, just the "source = (flash.utils::ByteArray)#4" in the response. Pretty much stuck here.
First time here, sorry about the codeformat.