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3D Object to Represent Columbarium

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03-27-2024 08:19 AM
MelissaSalich
Frequent Contributor

I am trying to find the best way to map a Columbarium.

I was thinking of creating a scene with a 3D Object having a cell for each niche.

How do I split the 3D polygon to have my desired grid of 6 niches across, and 4 niches down?

Do you have to create each desired cell by hand?

I found the City of Vero Beach's example: https://experience.arcgis.com/experience/d444bd34218d469fbf16fcfc07c221a6/

1 Reply
IreneEgbulefu1
Regular Contributor

Melissa, did you eventually get this to work? I am facing similar issue but in my case, I used a multipatch to create the niches but the problem i am having now is to get it to be editable

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