I am trying to find the best way to map a Columbarium.
I was thinking of creating a scene with a 3D Object having a cell for each niche.
How do I split the 3D polygon to have my desired grid of 6 niches across, and 4 niches down?
Do you have to create each desired cell by hand?
I found the City of Vero Beach's example: https://experience.arcgis.com/experience/d444bd34218d469fbf16fcfc07c221a6/
Melissa, did you eventually get this to work? I am facing similar issue but in my case, I used a multipatch to create the niches but the problem i am having now is to get it to be editable