Hello! I recently created a project in which I added an integrated mesh layer through a URL for a scene and it worked just fine.
I recently started a new project and am attempting to use a local .slpk file I have but the layer is not loading into the scene for some reason? Is it possible to add a local .slpk layer to a scene/is it recommended? Or is it always better to use a URL?
I am positive I have the correct coordinates for my location, and I know it isn't a project issue as I tested with the integrated mesh layer URL I had used on my previous project and that loaded into this new project scene just fine.
The local .slpk file is either a 3DObject Scene Layer or a Building Scene layer. I can't remember which at the moment but I did test with both configurations on the UI and neither loaded in.
Please let me know if you have any follow up questions or need images sent over from my project.
Thanks!
- Nick