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# ArcGIS Maps SDK for Unity 2.3.0: ArcGISCameraComponent PushPosition Unknown error after SetPositionAndRotation We are preparing a support request for an iOS Unity application using a real ArcGIS basemap and foreground device location. Versions: - Unity Editor/runtime build version: 6000.5.3f1 - ArcGIS Maps SDK for Unity:…
Hi everyone, I’m new to both Unity and ArcGIS, and I’m currently working on a project where I need to display a route/path on a map and show the player's position based on the GPS coordinates from their phone. So far, I haven’t found a solution that works well. Has anyone implemented something similar or knows a good…
Hi there... I'm currently migrating Unity projects from ArcGIS Maps SDK for Unity 2.2 to version 2.3 and I ran into an issue. There are some projects that rely on MaterialReference like in the code snippet below zurichTreesLayer = new ArcGIS3DObjectSceneLayer(treeLayerSource, treeLayerName, treeLayerOpacity,…
I have a mobile app with its own UI and the a local arcgis map rendered underneath, the map can either follow the player or have a top down, north up view which allows panning and zooming. I am passing pan commands to unity (see offset in the code below) and attempting to move the camera to the new location. var worldPoint…
Hi, When using Integrated mesh layer with an elevation layer it can cause the basemap to interfere with the mesh layer if elevation data does not exactly match my integrated mesh layer. It becomes more apparent when the elevation drop-off is more noticeable such as near island cliffs. One way I though of solving it was…
Hello, I'm on Ubuntu 24.04 using Unity to try to run the components tutorial from the website. I have tried everything I can think of, but no map tiles seem to load and when I hit play, the camera screen is black because there is no geometry. Here is everything I have verified: - Vulcan graphics installed, working, and…
Is webgl supported in ArcGIS Maps SDK for Unity 2.2?
Hi, I have good results with Esri 3D buildings that returns attributes. With my AGOL scenelayer of 3DObjects buildings no attributes returned ! With a SLPK of my scenelayer it's the same. I attach my slpk to this post if someone can test to reproduce ? Thanks
Hi, in the latest ArcGIS version 2.2.0 and Unity 6000.3.8f1 HDRP there's a weird shadow artifact that shows up on integrated mesh layers when the directional light is at a specific rotation. In this image a new HDRP project was created and the directional light was set to rotation x: 21.128, y: 16.044, z: 0. No more…
Is there any way to set the gameobject layer for the terrain tiles? I want to be able to cull the terrain for a specific camera.
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Preguntas sobre ArcGIS Maps SDK para Unity
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