Post build 4.27, overlain cached imagery in SceneView doesn't seem to upscale as the user zooms in. It appears very low resolution. It's almost as if it's not calling the higher pyramids and simply getting stuck on the first level internal overlay. In MapView, all works as expected on the same cached services. See example SceneView screenshots from the same area in a 4.26 build vs a 4.30 build.

