Hi,
I have a weird behaviour in CityEngine 2022. It seems the y and z are inverted somehow. The scene coordinates system is EPSG 3857 just like the layers and terrain.
For instance if I use python to get the position of a selected shape I got this:
You can see the z is the second argument and the y is the third of the ce.getPosition() returned sequence.
Moreover the y (-5677497.278076172) should be positive (north hemisphere), not negative.
Except the python, everything seems to work correctly in CityEngine. If I export models in multipatch and open it in ArcGIS Pro the layer is correctly positionned.
What is the cause? How can I correct that situation?
Thank you!
Maxime Demers