Try using the Initialized and InitializationFailed event for every layer you add to the map. Something like:layer.Initialized += LayerInitializedHandler;layer.InitializationFailed += LayerInitializationFailedHandler;map.Layers.Add(layer);
What do you mean by 'MapLoadComplete' event?If you are talking about the Map.Progress event, this event may not be fired when the data (tiles and graphics) are already loaded locally.
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